What do the Experts Say?
The most accessible, fun, fast playing game of WW2 in the Pacific that I know of.
The correct strategic dilemmas are presented for both players and we have found each sitting of this classic to be a true joy to play.
By adjusting the victory conditions this game becomes very challenging for both sides. Complexity is just right for me and has just the right amount of chrome and optional rules to make it interesting.
Very interesting combat priority mechanism (Naval Air > Army Air > Carrier > Submarine > Battleship > Cruiser > Marines > Infantry). This is basically the ABC system used in later Columbia block games but it works really well for Pacific Victory.
The game has a very historical feel. The chrome adding flavor but no bogging down the game. There are also quite a few optional rules that add even more.
I’m really having fun with this game.
A tense nailbiter that keeps you feeling like you never have enough assets to keep you both on the defense and the offense at the same time. For the Japanese, it’s a fight against attrition of their superior starting forces; for the Allies, it’s a struggle to hang on to their territory until increased production can beat their enemies.