Slapshot Hockey card game from Columbia Games

Play Slapshot on your phone

Slapshot Logo

SlapshotPLAY SLAPSHOT ON YOUR iPHONE

Columbia Games is pleased to announce the release of Slapshot for Apple’s ipod touch®, and iphone®.

This is a full-featured app with hilarious sounds and animation. You can solo play vs. up to 5 other AI teams. Game Center for multiplayer games with friends will be available soon as a free update.

Available in the AppStore now.

Introductory price: $1.99.

Harn Con XI

Nothing says Harnic get together better than the dreaded Harnic WarFerret.
A vicious creature that hurls flaming potatoes in your general direction warning you of a get together of fans of the great game of Harn. Fans of the game will understand and fear the War Ferret- the rest of you should just show up for a weekend of gaming with the smartest fans in the fantasy role playing game world.

HârnCon XI

Friday to Sunday, July 13–15, 2012
La Quinta Inn & Suites
Austin/Cedar Park–Lakeline
10701 Lakeline Mall Drive
Austin, TX 78717

Only $10 per day or
$15 for the entire weekend.

For information or to register,
contact Rob Barnes:
recently_unearthed@yahoo.com

Visit the HârnForum:
http://www.lythia.com/forum/

Games you will never get rid of.

Wooden Cubes & Iron Soldiers
Podcast: Games you will never get rid of mentions several Columbia Games.

The list of games covered:

Mage Knight, Chicago Express, Keltis: Das Kartenspiel, Lost Cities, BSG Express, Barbarian Prince, Shenandoah: Jackson’s Valley Campaign, The Caucasus Campaign: The Russo-German War, Flash Point: Fire Rescue, Wiz-War, Rex: Final Days of an Empire, Manhattan Project, Caylus, Small World, Feudality, Stone Age, Rommel in the Desert, A Few Acres of Snow, Pillars of the Earth, Arkham Horror, Walnut Grove, Kingsburg, Engage, For the People, Corps Command: Totensonntag, Black Cross/Blue Sky, Fury of Dracula, Chess, Cribbage, Eclipse, Case Yellow, 1940: The German Blitzkrieg in the West, Caveman Curling, Lords of Waterdeep, Pirates of Nassau, Dr. Shark, Wizard Kings, Siberia, 1st & Goal, Washington’s Crossing, Liberty Roads, Vae Victis magazine games, Conflit of Heroes: Storms of Steel, Abaddon

http://www.2d6.org/2012/03/wooden-cubes-iron-soldiers-games-you-will-never-get-rid-of-episode-4/

2d6

2d6

Tom Dalgliesh is BGG Designer of the Month

Check out this link and discussion on Boardgamegeek.com

http://boardgamegeek.com/thread/759577/bgg-wargame-designer-of-the-month-tom-dalgliesh

Slapshot!

Slapshot

Slapshot

Slapshot, Columbia Games’ Legendary Game of Ice Hockey Loonery, has hit the streets.  Comments from people who are having fun are coming in on the Columbia Games Facebook page:

Learn more or read the rules at:

http://www.columbiagames.com

 

Location of Bosworth Field now known…

Interesting article in the UK Guardian.

Richard IIIRichard the Third is an epic two-player game that recreates the 15th century, bloody dynastic struggle between the royal houses of Lancaster and York for the throne of England. Will the mad-king Henry VI and his Queen Margaret keep the throne or will the Duke of York recover it for the Plantagenets. Also strutting across the game’s stage are Edward IV, Richard III, Henry VII, and Warwick, the notorious “Kingmaker”.

The object of play is to eliminate all five enemy heirs and/or win control of the powerful nobles of England. The Lancastrians start the game holding the throne, and the Yorkists are in exile ready to invade. Kingship can be won or lost several times during the game. Will Richard III emerge triumphant, or will he perish in battle as he did historically?

WW 2 Monopoly

This story is going around the internet. I found it interesting so I thought I’d post it here.

WWII Monopoly

Starting in 1941, an increasing number of British airmen found themselves as the involuntary guests of the Third Reich, and the Crown was casting about for ways and means to facilitate their escape. Now obviously, one of the most helpful aids to that end is a useful and accurate  map, one showing not only where stuff was, but also showing the locations  of ‘safe houses’ where a POW on-the-lam could go for food and shelter.

Paper maps had some real drawbacks — they make a lot of noise when you open and fold them, they wear out rapidly, and if they get wet, they turn into mush.

Someone in MI-5 (similar to America’s OSS ) got the idea of printing escape maps on silk.  It’s durable, can be scrunched-up into tiny wads, and unfolded as many times as needed, and makes no noise whatsoever.

At that time, there was only one manufacturer in Great Britainthat had perfected the technology of printing on silk, and that was John Waddington, Ltd. When approached by the government, the firm was only too happy to do its bit for the war effort.

By pure coincidence, Waddington was also the U.K. Licensee for the popular American board game, Monopoly. As it happened, ‘games and pastimes’ was a category of item qualified for insertion into ‘CARE packages’, dispatched by the International Red Cross to prisoners of war.

Under the strictest of secrecy, in a securely guarded and inaccessible old workshop on the grounds of Waddington’s, a group of sworn-to-secrecy employees began mass-producing escape maps, keyed to each region of Germanyor Italy where Allied POW camps were regional system).  When processed, these maps could be folded into such tiny dots that they would actually fit inside a Monopoly playing piece. As long as they were at it, the clever workmen at Waddington’s also managed to add:

1. A playing token, containing a small magnetic compass
2. A two-part metal file that could easily be screwed together
3. Useful amounts of genuine high-denomination German, Italian, and French currency, hidden within
the piles of  Monopoly money!

British and American air crews were advised, before taking off on their first mission, how to identify a ‘rigged’ Monopoly set — by means of a tiny red dot, one cleverly rigged to look like an ordinary printing glitch, located in the corner of the Free Parking square.

Of  the estimated 35,000 Allied POWS who successfully escaped, an estimated one-third were aided in their flight by the rigged Monopoly sets. Everyone who did so was sworn  to secrecy indefinitely, since the British Government might want to use this highly successful ruse in still another, future war. The story wasn’t de-classified until 2007, when the surviving craftsmen from Waddington’s, as well as the firm itself, were
finally honored in a public ceremony.

It’s always nice when you can play that ‘Get Out of Jail’ Free’ card!