War of 1812

War of 1812

War of 1812

War of 1812 is an elegant strategy wargame depicting the Anglo-American struggle to control the Great Lakes and Canada. War of 1812 sets up in five minutes and plays in 1-2 hours. This classic game has been enjoyed by thousands of gamers for over 30 years. Unit types in this edition include artillery, cavalry, infantry, and navies. The map board is unchanged from previous editions. Read more

Field of Daisies

Field of Daisies

Field of Daisies

Field of Daisies is an introductory adventure for HârnWorld. Although designed to be used with the HârnMaster rule system, it is generic enough for easy conversion for use with other rule systems and can easily fit into any medieval fantasy game setting. The adventure unfolds in the fief of Falkath, a small manor in northern Kaldor, a feudal kingdom in eastern Hârn. Falkath’s knightly lord, Sir Mayald Vobenor, is looking for able-bodied people to search for a missing child. Can the players find the boy or will they end up buried in a Field of Daisies?

EuroFront 2 at ConsimWorld Expo 2008

EuroFront

EuroFront

Two ‘tables’ of EuroFront2 were actively played throughout MonsterCon. The ‘newbie’ game (initially under the guidance of designer Craig Besinque) stayed “on the rails” and therefore eventually came down to the Russian steppes, where the Germans were decisively stalled in S41 well short of the historical advance. With the resulting Production advantage, the Russians pushed the Germans back to the Carpathian Line by S43, obtaining a concession shortly thereafter. The ‘grognard’ table began with a ‘prequel’ game of the Spanish Civil War, which carried through to Sept/39 without a decision (Franco held only the populated south, but enough to prevent Foreign Recognition of a Republican win). This triggered the ‘SCW Carryover’ rules and had a profound influence on the EuroFront game that followed. Under the carryover rules, the SCW continues as a sideshow (with neither power requiring National Supply) until someone Declares War on either side, whereupon the 2 sides join the Allies and Axis respectively as normal Minor Powers (which DO require National Supply).

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