Geldeheim
,

HarnQuest- Geldeheim in the snow.

By Richard Luschek
I am currently finishing up the December HarnQuest with only a few more illustrations to go. Till then, lets talk about the last issue. The royal city of Geldeheim in  Orbaal.

Geldeheim in the Snow, pen and ink-digital color, Copyright © 2015, Columbia Games, Inc. and Richard Luschek

“Geldeheim is the seat of Alegar II, King of Orbaal. The castle is on the south shore of the Geldesfjord, the most populous region of the kingdom.”

I had a lot of locations in the town to illustrate, so I went a bit overboard with the Sketchup model this time- but it was so much fun.

Here is a walk-thru of the model I posted on YouTube.

So, the various scenes are then used as reference for final illustration.

 

Used for the snowy view on page one.

The nice thing is that while a lot of the stuff done in sketchup is custom built, there is a nice online warehouse of prebuilt models, including a viking ship and a selection of medieval houses. You can also save components you build to use for later.

The Agrikan Temple had an exit below to the river that I wanted to show from the other bank. Getting things to scale without using this a model is challenging for me.

Agrikan Temple, pen and ink-digital color, Copyright © 2015, Columbia Games, Inc. and Richard Luschek

Not the exact view I used for the illustration, but this gives you an idea of the scale issues I needed to figure out.

Shipbuilder, pen and ink-digital color, Copyright © 2015, Columbia Games, Inc. and Richard Luschek

This one didn’t really need the model, but it doesn’t hurt to double check things. Here is a distant view of that scene.

I did a separate model for the Annwyn ruins too. I was not too sure what I was going to draw so the model helps me get some ideas.

0 replies

Leave a Reply

Want to join the discussion?
Feel free to contribute!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.