For Two Players
By Rick Mathews
Join mapedge 2A to mapedge 4B.
The islands containing Korinos and Barcastle are neutral. Cities and Towns which
begin the game Neutral
may be captured with normal movement only (not strategic). They must be garrisoned
(any unit) to
maintain control. You may not build new units (but you may build steps on existing
units) in controlled
Note that supply may be traced through vacant neutral cities and towns, but
movement. Player A controls the three remaining land masses on map 2. Player B
controls the three
remaining land masses on map 4.
Each player begins with 10 units or 40PP.
The use of all optional rules is recommended.
The player who controls the most city points at the end of 10 turns wins the game.