elijah234
Rating: 10
Deeply engaging ETO game. The level of strategy presented here is absolutely amazing. The diplomatic events really gives me a sense I'm charting the war strategy of the great powers. The whole campaign is heavily time-intensive, which is why the inclusion of a good selection of shorter scenarios is deeply appreciated.
oneilljgf
Rating: 10
I wonder if I bought this too late in life to be able to finish it? But I'm going to have a damned good try!
RoderichAugust
Rating: 10
Kein eigenständiges (Block-)Spiel; nur zusammen mit EastFront und WestFront spielbar; (politisch)-militärische Simulation rund um den zweiten Weltkrieg; recht detaillierte Regeln; der Spielplan erfordert das Anmieten einer Zweitwohnung. Nichts für Ungeduldige.
Profit
Rating: 10
We play it over, and over, and over. There's nothing that quite compares.
kypros
Rating: 10
I'm ranking this as the whole set (Eastfront II, Westfront II, Eurofront II) since Eurofront is not a stand-alone game. Only knock on the system is that is does cost some bucks. Nonetheless, it's a superbly designed game, well supported, and has great replayability for a grand strategy game.
Kreufeldt
Rating: 10
The only game I know, where I immediately plan for the next session after finishing one. Can't think of any other game that comes even close to that.
scouterpmphx
Rating: 10
Started wargaming 1960. After EuF2, got rid of all the rest! Takes a bit of practice, but is worth the investment. First played EuF2 in '05, and still enthusiastic. Most sessions take less time than advertised once players get into it. I've not seen better.
ajdavis
Rating: 10
A mind-blowing tour de force! A great simulation of WW II in Europe, with diplomatic events, production and alliances mixed in with easy to follow supply and combat rules. When you add this to EastFront II and WestFront II, you get the Spanish Civil War, Fall Weiss, Fall Gelb, Weser, North Africa and so much more....
It's a daunting game in terms of size (not necessarily complexity) - and takes a long time to play - but rewards you in so may ways. The game allows you explore THE what-ifs - Britain invading Norway, SeaLion, Hercules and many more - without having to deal with clumsy or straitjacket rules.
oneilljgf
Rating: 10
I wonder if I bought this too late in life to be able to finish it? But I'm going to have a damned good try! I don't regard this as an expansion, but rather a third game in the series that builds on EFII and WFII to make them into a separate mega game.
surabaya
Rating: 10
Played '43 and '44 scenario's a couple of times. FASNTASTIC. Yet to play '39 as the diplomatic rules are quite complicated.
Psych0
Rating: 10
Much improved and more balanced than the original Eurofront.

When playing the campaign from the start the game is very unforgiving on mistakes, e.g. Germans in Norway and Soviets in Finland. Plan ahead! It's probably better to just play from S41 onwards. Still gives the German strategic options and the Allies start feeling they are part of the war too.
Harae
Rating: 10
My Favorite: Strategic/Operational - WW II ETO - Medium

The ultimate WWII game ever published and a must have for every Grognard. For those who insist they 'don't like blocks': I admit they are not evocative but get over it or miss out, you're choice.

Plus:
-Relatively easy core system that is straightforward yet very comprehensive in it's execution. It let's you focus on strategy (e.g. no complex phases or chrome to consider). You must be familiar with East- & WestFront though.
-Great theme: ETO what more you want ask for?!
-Autenticity: remarkably close to history BUT WITH SERIOUS STRATEGIC ALTERNATIVES!
A Lot of ETO games outthere are scripted but EuroFrontII allows you to actually try serious alternatives!
-Cleanest game system ever produced without a lot exceptions / special rules. Very playable, comprehensive and simple mechanisms
-Quality of the components are excellent

Down:
-Time & space is an issue but for a monstergame everything is in manageble proportions; playable and very tense!
-When playing all rules must be mastered correctly and East / EastFront rules must be mastered first. Diplomatic rules need to be consulted carefully!
-Cost? I think it is good value for money; I got the whole series for just 160 Euro for new so all is relative. EastFrontII is a must have, once you're hooked to EastFrontII you want WestFront II as well so it is a small step to buy EuroFront II...Subscribe to Columbia Games and get automatic 10% discount in the month when its your birthday.

One of the most exciting and accessible 'Monster' ETO games available.

It has an easy yet comprehensive core system and the turns play quick; there are not a lot of phases so you quickly move to a new turn / month that is full of action.

The short turnorder makes this game very addictive as you want to play another round again and again.

As a concsequence Naval and air warfare are heavily abstracted but in such way that I can say it is a stroke of a design genious by Craig Besinque; such streamlined design that plays in such historical fashion is simply incredible.

He as succeeded in making an accessible yet realistic ETO game; all historical and 'what if' scenario's can easily be executed and every play has left me planning for an next session immediately.
Can't recommend this one high enough; a monster as far as size and scope are concerned but not a monster as far as user friendliness, & comprehensiveness are concerned.

Once you get hold of EastFront II and WestFront II, the summer 1944 scenario is the way to get your feet wet and it should play in a day and a half (3 sessions). The 1943 scenario is great too as it gives the Axis a better defence strategy.

Ever wanted to play Hitler, Stalin or Ike on managable scale? Don't look any further.
Stoffey
Rating: 10
The magnum opus of my gaming history are the three different times I've had to get a EuroFront campaign on the table and played to completion. It is always very memorable and some of my best gaming experiences.
enrico_russo
Rating: 10
If you play wargames, you have to play this one.
Attention: you need also EastFront II and WestFront II to play it (about 300 $ total, shipment included).

Playtime is about 50-60 hours for a full campaign, but you can play shorter scenarios (4-5 hours).
elirlandes
Rating: 10
Probably my ultimate game over the last two years. Astonishing and fun.
ULTIMO
Rating: 9.5
If you like WWII Strategic game, EUROFRONT 2 is a MUST
and this game is probably the best you can buy.
Historical and deep, you need time and patience to learn every detail.
It is not an entry level game. Rules are complex, but easy to read and understand if you have at least an average knowledge of WWII in Europe.

Gameplay in EF2 tends to advantage defenders, so let the more expert player to take care of the Axis if you start from 1939 and of the Allies if you choose the 1943 or the 1944 scenario.
colditz
Rating: 9.5
Awsome. Even more epic than the two epic games that are needed to play it! As streamlined as a game of this scale gets I think. Award for the designers. Massive table needed.
Saan
Rating: 9.5
Halfway through one play - this game is the bees knees of block wargaming.
Jfuller
Rating: 9
One of our groups favourite games.
blockhead
Rating: 9
Provisional rating, based on all the fun I had with its predecesser!
BlackMass
Rating: 9
Your doing my head in.

i love it.

my wife worries, is it an affair?
Hannibal_pjv
Rating: 9
Medium heavy for a board game. Medium as an strategy game. Takes a lot of time to play, but very nice game... Al that is really missing is the Pasific... Maybe we get some day Pasific axpansion to Eurofront series :-)
colditz
Rating: 9
Awsome. Even more epic than the two epic games that are needed to play it! As streamlined as a game of this scale gets I think. Award for the designers. Massive table needed.
cfarrell
Rating: 9
Pricey, but for the serious Front fan, worth it. The diplomatic event system allows for a lot of interesting alternate-history approaches to the game, and the new NorthFront areas, Finland, Norway, and Sweden, are extremely well-done and add some interesting flavor to the game. The whole EuroFront 9 yards is a monster game which isn't going to come out a lot, but you can also play individual yearly scenarios which are quite manageable, and EuroFront II adds interest to those. And with a little fudging, you can add Finland to your EastFront II games and Norway to your WestFront II games.

I won't dispute that it is pricey, but if you've got EastFront II and WestFront II, most likely you'll want this as well.

ADDENDA: I think if you want to play Eurofront II as a big, 1939-1945 campaign game, you need to be pretty familiar with all the elements first. It's tempting to jump right in and play the whole thing, but I think it'll be much more satisfying if you've played the NorthFront mini-scenario in the rules, played the 1941 Russian invasion scenario a couple times as the Germans, and have a general grasp of the MedFront and the issues involved in Greece and Crete. Playing the Germans in EuroFront can be extremely demanding, as all of these campaigns can get fouled up, especially if you're playing the first time - the complexity of the German position is very front-loaded, i.e., mistakes in difficult situations early will have game-long consequences, while the Allies have more leeway to learn. I don't think EuroFront II is unbalanced as a campaign game per se, but the Germans definitely have less margin for error. If things are looking bad for them by 1942, just re-start using the historical 1942 start lines and forces and continue from there. The Allies get to have fun pounding the Germans in the late game, but the game will be better if the Germans did well enough in the early game to make it interesting.
filipolow
Rating: 9
Eastfront + Westfront + all the options to replay WWII from 1936 (including Spanish civil war) to 1945, provided you have some 60 hours to spare.
paulus35
Rating: 9
Great block game from Columbia.
The only monster I really like!
zaratustro
Rating: 9
Todo el teatro europeo. La perfección del sistema east/west-front, junto a la complejidad de las reglas políticas y diplomáticas del euro-front.
harzal
Rating: 9
A great mix of strategical and operational systems with tons of tension thanks to the fog of war. Its only minor flaw is that naval war is too abstracted.

All in all, a great wargame and the only monster that I would play over and over again.
Jan van der Laan
Rating: 9
Linking EFII and WFII together in an excellent way.
wingnut69
Rating: 9
Very addictive and high replayability. Recommended for wargamers everywhere. Only gripe is that there are too many one-time rules which makes it hard to take up the game after some downtime.
ric manns
Rating: 9
Our group has been getting into this monster. It has been a great time. We are going to try and play this for a while and really learn the system.
Rwargamer
Rating: 8.5
One of the best games I have played. When I first started playing this game I made a lot of mistakes which made this game not very popular, but that was my own mistake. Later I re-read the rules and played this game against myself.
It can be considered the founder of block wargames. This is a must if you are into block wargames. Advanced combat rules and a real ambiance of WWII with really realistic historical diplomacy, a little bit too realistic...
dr glaze et al
Rating: 8
I'm going to say that the rules overhead, slow pace, and other niggling issues make this monster game a notch less fun than either Eastfront or Westfront. Perhaps more expertise with the base game would change my opinion in the future, but as it stands it's too much for the level I'm at.
von wildensee
Rating: 8
Potentially my favourite game of all time, however requires a willing foe with the ability to commit. Hard to find!

Only criticism is the number of political rules, which is also its strength, and indeed the whole point of the game, but it seems as though it would be easy to lose track and potentially muck up the whole game!
von wildensee
Rating: 8
Potentially my favourite game of all time, however requires a willing foe with the ability to commit. Hard to find!

Only criticism is the number of political rules, which is also its strength, and indeed the whole point of the game, but it is easy to lose track and potentially muck up the whole game!
jeb123
Rating: 8
Vassal Module
autumnweave
Rating: 8
Both maps together (Eastfront+Westfront) measure 68"x44".

Good, but there is a huge amount of rules overhead compared to EFII or WFII, and it does take a while to ingest them. The index is perhaps the best and most complete that I have ever seen in a wargame.

I think that the early war can have huge swings, but that is the nature of the beast. It is very nice to have scenarios set up so that you can dive into whatever part of the war that you want to start with and go for just six months or continue further from there.

Definitely has a significant learning curve to it. In comparison Eastfront II & Westfront II have a very clean set of rules. Eurofront II incorporates a lot of special cases. You really need to understand how to run the Finnish war, and the invasion of Norway.
snowfcukinwhite
Rating: 8
Missing label for the blocks, all of them. Update;got it thanks Columbia games
mtraadsveld1
Rating: 8
Excellent game for the entire ETO. On the downside: you need a very big table and a lot of time
b5mith
Rating: 8
Wow, this is a treat; I've got a *lot* of learning to do before I begin to grasp what it is I should be doing.

Update: Had to drop the rating a little. My big gripe with blocks in a game this complex is the potential for rules mistakes to throw things wildly out of balance.
And because of the fog of war, some players (i.e. ME) are going to screw things up without the watchful eyes of other more experienced players. Oh I accidentally shipped a North Front unit to the desert 2 years ago?! I wonder if that screwed up the entire campaign?
landru
Rating: 8
Rating based on initial impression.
zeotter
Rating: 8
One of the best games on grand strategy WWII in the European Theater there is. The rules are not overly complicated but playing the game is you have to know how to balance your resources and when and where to attack precisely.
Rwargamer
Rating: 7.5
One of the best games I have played. When I first started playing this game I made a lot of mistakes which made this game not very popular, but that was my own mistake. Later I re-read the rules and played this game against myself.
It can be considered the founder of block wargames. This is a must if you are into block wargames. Advanced combat rules and a real ambiance of WWII with really realistic historical diplomacy, a little bit too realistic...
filwi
Rating: 7.5
It's a game that leaves a lasting impression on me every time I play. Which isn't that often since each game takes 50-100 hours. If it would be possible to compress it into, say, 8 hours then it would be perfect. Right now it's good but not something that hits the table very often.
Grandsage
Rating: 7.5
Two reasons this rates lower than Eastfront II:

1) HUGE setup area needed

2) Time. Just a huge amount needed to finish a game. Eastfront II is just about the maximum I can get people to commit to.
jguritza
Rating: 7.5
Great block game. I can only imagine how long it takes to sticker them all. I liked this block game.
Oakfed
Rating: 7
Haven't played yet. Core system is fine. Finicky rules for North/Med fronts that look prone to player errors. Very large map requires lots of space.
leroy43
Rating: 7
Received 12 Dec 2006. Happy birthday to me! :-) $16.91 in customs fees though...
simply4est
Rating: 7
Got this in the bundle sale.
kiraly
Rating: 7
Seems like a well thought out system. Had an enjoyable time playing this.
steveyz
Rating: 7
I love haveing the set. working on a place the set them up. Very excited!
rating based on East Front.
John GL
Rating: 7
Scored lower than the components Eastfront and Westfront, not because Eurofront isn't a great game but because of the time, space and concentration (e.g. mastering all the fiddly diplomatic rules) required.
m3tan
Rating: 7
Allows you to play the entire war (and Spanish Civil War) with the EastFront system but too many lookup rules - borderline monster game.
MattSouthSt.Louis
Rating: 7
_The_ block game. Over 500 blocks. Well supported by the designer. You need a permanent setup with a 4x8 foot table to hold the map and the set up sheets. This is a man's game.
filipolow
Rating: 7
Eastfront + Westfront + all the options to replay WWII from 1936 (including Spanish civil war) to 1945, provided you have some 60 hours to spare. Med and North fronts add a bit more to complexity than to enjoyment, but overall a good experience.
filwi
Rating: 6.5
It's a game that leaves a lasting impression on me every time I play. Which isn't that often since each game takes 50-100 hours. If it would be possible to compress it into, say, 8 hours then it would be perfect. Right now it's good but not something that hits the table very often.
alcazar
Rating: 6
Finally the wait is over!
kisner
Rating: 6
I have the upgraded 1st Edition.
ratbulogg
Rating: 5
pot o' gold in north africa drives the game excessively, andit is technically possible for france to fall BEFORE it gets invaded. whoops. design for effect to FORCE british commitment? maybe. still, the best grand strategic ww2 game, if you put in a few fixes.
Flupperdeflup
Rating: 4
Disappointed with the production quality mostly.
Stickers were not well cut resulting in a lot of torn stickers when removing them from the sticker sheet.
Terrible quality for the counters as well, plain cardboard backing.
The thing that struck me the most was the unbound rulebook.
I was surprised to see this, especially in a game of this price!
harro
Rating: -
I'm afraid to get this to the table, no wait i don't have a table big enough. :(
Gwfalcon
Rating: -
Never played
TomVeal
Rating: -
World War II > European Theater of Operations
Earl_8Minus0
Rating: -
Block Game - Columbia

With the Unfolded EuroFront map kit option.

Note: Only adds the Axies and Allies Minor forces.

Would require me to have WestFront II to truely enjoy the full ETO experience since at the moment I only have EF-II.
djsanz
Rating: -
Wargame 2-4 Bloques Estratégico Monster
kuhrusty
Rating: -
Holy crap that's a lot of blocks!

Seems like this has more mini-scenarios than the first edition, which is neat. I can't actually play this until I make a table big enough to hold the map, though.
Devon Harmon
Rating: -
I really want to play this, but I need a bigger table, and more importantly: an opponent.
oneilljgf
Rating: -
I wonder if I bought this too late in life to be able to finish it? But I'm going to have a damned good try!
Mark_WH
Rating: -
Will sell/trade locally
viktorforsberg
Rating: -
Would love to get this to the table. I'm not sure I ever will due to time constraints.
DesertWargamer
Rating: -
Purchased on: 8/15/15
Purchased from: [url]www.columbiagames.com[/url]
Purchase price: $86.67 (+ $13.00 SH)

Notes:
- Purchased new

Weight: 4.1 (8/15/15)
mondauge
Rating: -
I understand that this is only useful for combining EastFront II and WestFront II, but I have neither. Thinking about picking up EastFront II.
Lawrence Hung
Rating: -
I am not a block game fan but eventually I want to buy this to complete my collection on strategic WW2 european front.
mojayhawk
Rating: -
GW Library
RedWingJamie
Rating: -
Waiting to get East and West Front before this add on.
rammingspeed
Rating: -
Need bigger table...
leroy43
Rating: -
Received 12 Dec 2006. Happy birthday to me! :-) $16.91 in customs fees though...
BrettS
Rating: -
Have not played yet, have been playing through EastFrontII for a year in preparation for WestFrontII... then EuroFrontII.