Shaynerichards72
Rating: 10
Excellent game. Complex yet easy to play once you get going. Good strategy and changing strategies. Highly recommended.
bjhenderson
Rating: 9
Borodino is one of Columbia's block wargames. The map looks great but is a little difficult to comprehend at first. The rule book is straight forward and accessible. The game play is more complex than the other Columbia block games I've played. Organizing your units is a true challenge. I found it to be a fun, interesting and rewarding game.
vehrka
Rating: 9
Very interesting, full of decisions and great replayability.

An interesting implementation of Columbia Games block system.
snorman
Rating: 9
Borodino is an excellent block wargame covering a battle that occurred during Napoleon's march to Moscow in 1812.

In terms of mechanics, it's similar to other Columbia block games and sits somewhere between Caesar and EastFront II in terms of complexity.

The component quality is very good. Columbia used larger-sized blocks and the art on the stickers is nice and clean. I own the mounted version of the map (a *must* for me) and find it both pretty & functional. It takes a while before you start seeing the areas, but once you do, figuring out the terrain is no longer a distraction. The game should have included counters or smaller-sized blocks to indicate things such as burned-out bridges, infantry squares, etc.

Positives
+ Rule complexity is relatively low, but there is a lot going on!
+ Good at simulating the command challenges faced by both sides.
+ Love the fog-of-war provided by blocks. Allows for some degree of bluffing.
+ Figuring out victory conditions is *very* straightforward -- no obscure formula that you need to tie into your strategy. You get VPs for taking redoubts and eliminating blocks.
+ Playable in one evening, but will likely hit the maximum amount of time you want to spend on a game in a single evening (estimate of 3-4 hours as long as you're playing at a decent clip)

Negatives
- Takes a few games before you start thinking about terrain and how to use it to your advantage
snorman
Rating: 9
Borodino is an excellent block wargame covering a battle that occurred during Napoleon's march to Moscow in 1812.

In terms of mechanics, it's similar to other Columbia block games and sits somewhere between Caesar and EastFront II in terms of complexity.

The component quality is very good. Columbia used larger-sized blocks and the art on the stickers is nice and clean. I own the mounted version of the map (a *must* for me) and find it both pretty & functional. It takes a while before you start seeing the areas, but once you do, figuring out the terrain is no longer a distraction. The game should have included counters or smaller-sized blocks to indicate things such as burned-out bridges, infantry squares, etc.

Positives
+ Rule complexity is relatively low, but there is a lot going on!
+ Good at simulating the command challenges faced by both sides.
+ Love the fog-of-war provided by blocks. Allows for some degree of bluffing.
+ Figuring out victory conditions is *very* straightforward -- no obscure formula that you need to tie into your strategy. You get VPs for taking redoubts and eliminating blocks.
+ Playable in one evening, but will likely hit the maximum amount of time you want to spend on a game in a single evening (estimate of 3-4 hours as long as you're playing at a decent clip)
snorman
Rating: 9
Excellent game.
RMataka
Rating: 8.5
Game reviewed at mataka.org. The link is http://www.mataka.org/wp/boardgame/columbia-games-napoleon-in-russia-1812-borodino/

It is a very good game will a lot of small nuances that lets the system work very well for the situation being gamed.
Walt Mulder
Rating: 8
A slugfest, as it should be. I like the game victory awarded based on unit elimination in this one rather than VP's from objectives. That puts the focus on strategic maneuvering to maximize your damage on the enemy while minimizing your own. French VP's are worth more than Russian ones for eliminated units which can yield a close margin on victory for either side, but also the historic Pyrrhic victory that it was for the French.
snorman
Rating: 8
Excellent game.
snorman
Rating: 8
Excellent block war-game.
scifiantihero
Rating: 8
Wargame Santa 2014 you are the best!!
masama
Rating: 8
Interesantísima representación de la batalla de Borodino. Me encantan los juegos de bloques, y este de Columbia cumple a la perfección. Mejora del arte en los bloques, pero me sigue pareciendo pequeño el mapa. Además de la falta de marcadores.
jruddy
Rating: 8
Columbia Games meets Borodino.
Not much else to say - this is the only Borodino game I've played and I thoroughly enjoyed Columbia Games' approach.
Davidsp145
Rating: 7.5
A nice playable take on a massive battle. Based on much die rolling (which I hate), but the rules for terrain, command and supply create a realistic challenge on both sides.
SkyGazer
Rating: 7.5
My attempts to vanquish "Les Fleches" have so far ended in bloody repulses of the French, so I haven't yet experienced the purported unbeatable "French Center" strategy, but I suppose if I keep trying...

I'm enjoying this one.
stefanmiker
Rating: 7.5
A reveal & very beautiful block wargame about Napoleon's campaign in Russia!!!Great artwork & very detailed map & counters indeed!!!
giogames
Rating: 5
The combat system has no flavour of the period tactics.
Like an ACW battle fought at borodino it has sense...napoleonic no.
It could be better!
gittes
Rating: 5
My god I wish I could rate it higher, but I cannot. This is one of Columbia's off efforts. The game mechanics are decent but stale. The situation is what it is: a dull slugfest. They would have been better served offering Marengo, Austerlitz, or Waterloo. The map is mostly a series of choke points, the result being a very static game. Does this do justice to history? Yes, but I think to make it interesting the scale needs to be less grand, allowing more small unit maneuvers. The same lack of dynamic features killed Athens and Sparta. The Columbia system just does not work in a slugfest. Extra scenarios and a quick playtime help a bit but not enough.

For any other company it would not be an issue, but Columbia releases only a game a year, so any misfires will hurt as their games are more like events. The last three, including Shiloh and Shenandoah, excited few people. I like Shiloh quite a bit and Shenandoah works in the new rules update, but neither game was a hit. Most of the excitement seems to be about older titles, such as Napoleon 4th edition.

The Napoleon 4th edition Kickstarter says this under "Risks and Challenges"

"Columbia Games has produced games for more than 40 years. We have outlasted many "giants" of the business such as Avalon-Hill, Simulations Publications (SPI), World Wide Wargamers (3W), and Game Designer's Workshop (GDW). We have consistently produced quality games and given great customer service. You may be assured that we will do the same with this new edition of Napoléon."

They may join AH, SPI, 3W, and GDW if they keep this up. They are also getting to be expensive for what they are.

Here's to hoping I am dead wrong.
Der gluecklose Mack
Rating: 4
The Columbia game mechanics are working and I like the general idea to differentiate between the two armies via activations. The French have a few very powerful corps and units while the Russians are divided in many small units and corps.
Unfortunately the balancing is bad. The French can use all guard units from the first turn onwards and can spread them between his units. The regulars take the losses, the guards hit. Another problem is the much too strong french artillery which can blast a way through the russian center. All in all I think it was a wrong decision to keep the rules short.
kamixx
Rating: 3
game is too static and it is not much fun to play it.
Requete
Rating: 3
Desperately wanted to like this game, but it's horribly broken. The Russians can't win because Napoleon ahistorically walks up with gatling Guard Artillery and vaporizes everybody with impunity. This is a fantasy game, and a very imbalanced one at that.
Stavros
Rating: -
Radar
chus1964
Rating: -
comprado octubre 2013.
Lawrence Hung
Rating: -
200th Anniversary of the Battle of Borodino! Block game system.
SiddGames
Rating: -
[BGCOLOR=#FF3300]Wargame.[/BGCOLOR]
bigcheese
Rating: -
http://www.gameslore.com/acatalog/PR_Borodino_Napoleon_In_Russia_1812.html
TomVeal
Rating: -
Napoleonic Wars > Russian Campaign > Battles
wkover
Rating: -
Wouldn't mind trying, but I didn't care for Columbia's other recent HQ games (Shiloh, Shenandoah).

Update:

Early reports in the Columbia Games forums indicate that Borodino's 3-day campaign scenario might be broken. We'll see...
Zimzerveran
Rating: -
I'd love the edition with the mounted map!
CrazyCatman
Rating: -
Columbia Games
wargamer55
Rating: -
Blocks
Cundiff
Rating: -
Columbia
chus1964
Rating: -
comprado octubre 2013.
COL.LECCIO NAPOLEONICS